Added init discard pile
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@ -71,11 +71,24 @@ export default class Room extends BasicCanvas {
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this._draw4 = false;
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this._current_player = this._players[0];
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await( this.changeTopCard( this._cards.pop() ) );
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await( this.initDiscardPile() );
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this.initTurn();
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}
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// Not allow special card to be first discard pile
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initDiscardPile() {
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while (true) {
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const card = this._cards.pop();
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if (card.num <= 9) {
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this.changeTopCard( card );
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break;
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} else {
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this._cards.splice( Math.floor(Math.random()*this._cards.length), 0, card);
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}
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}
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}
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async initTurn() {
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console.log('Turn count: ' + this._turn_count + ', current player: ' + this._current_player.name);
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await new Promise(resolve => setTimeout(resolve, 500));
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