2025-06-07 20:06:19 +02:00

172 lines
8.1 KiB
Python

import plotext._utility as ut
class matrix_class():
def __init__(self):
self.set_size(0, 0)
self.set_axes_color()
self.set_canvas_area(0, 0, 0, 0)
self.set_canvas_color()
self.set_matrices()
self.set_canvas()
def set_size(self, cols, rows):
self.rows = rows; self.Rows = range(self.rows)
self.cols = cols; self.Cols = range(self.cols)
self.size = [self.rows, self.cols]
def update_size(self):
self.cols, self.rows = ut.matrix_size(self.marker)
self.Rows = range(self.rows); self.Cols = range(self.cols)
self.size = [self.rows, self.cols]
def set_axes_color(self, color = ut.no_color):
self.axes_color = color
def set_canvas_area(self, col1, col2, row1, row2):
self.Cols_canvas = range(col1, col2)
self.Rows_canvas = range(row1, row2)
def set_canvas_color(self, color = ut.no_color):
self.canvas_color = color
def in_canvas(self, col, row):
return col in self.Cols_canvas and row in self.Rows_canvas
def set_matrices(self):
self.marker = [[ut.space] * self.cols for row in self.Rows]
self.fullground = [[ut.no_color] * self.cols for row in self.Rows]
get_background = lambda col, row: self.canvas_color if self.in_canvas(col, row) else self.axes_color
self.background = [[get_background(col, row) for col in self.Cols] for row in self.Rows]
self.style = [[ut.no_color] * self.cols for row in self.Rows]
def legal(self, col, row):
return col in self.Cols and row in self.Rows
def get_marker(self, col, row):
return self.marker[row][col] #if self.legal(col, row) else "OUT"
def get_marker_row(self, row):
return self.marker[row] #if self.legal(0, row) else "OUT"
def get_marker_col(self, col):
return [self.marker[r][col] for r in self.Rows]#if self.legal(0, row) else "OUT"
def set_marker(self, col, row, marker):
self.marker[row][col] = marker
def set_fullground(self, col, row, fullground = None):
self.fullground[row][col] = fullground
def set_background(self, col, row, background = None):
self.background[row][col] = background
def set_style(self, col, row, style = None):
self.style[row][col] = style
def insert_element(self, col, row, marker, fullground = None, style = None, background = None, check_canvas = False):
test_canvas = True if check_canvas is False else col in self.Cols_canvas and row in self.Rows_canvas
if self.legal(col, row) and test_canvas:
self.set_marker(col, row, marker)
self.set_fullground(col, row, fullground) if fullground is not None else None
self.set_background(col, row, background) if background is not None else None
self.set_style(col, row, style) if style is not None else None
def add_horizontal_string(self, col, row, string, fullground = None, style = None, background = None, alignment = "left", check_space = False, check_canvas = False):
l = len(string); L = range(l)
col = col if alignment == "left" else col - l // 2 if alignment == "center" else col - l + 1 if alignment == "right" else ut.correct_coord(self.get_marker_row(row), string, col) # if dynamic
b, e = max(col - 1, 0), min(col + l + 1, self.cols)
test_space = all([self.get_marker(c, row) == ut.space for c in range(b, e)]) and col >= 0 and col + l <= self.cols if check_space else True
[self.insert_element(col + i, row, string[i], fullground, style, background, check_canvas) for i in L] if test_space else None
return test_space
def add_vertical_string(self, col, row, string, fullground = None, style = None, background = None, alignment = "bottom", check_canvas = False):
l = len(string); L = range(l)
row = row if alignment == "bottom" else row - l // 2 if alignment == "center" else row - l + 1 #if alignment == "top"
[self.insert_element(col, row + i, string[i], fullground, style, background, check_canvas) for i in L]
def add_multiple_horizontal_strings(self, col, row, string, fullground = None, style = None, background = None, alignment = "left", check_space = False, check_canvas = False):
strings = ''.join(string).split('\n'); S = len(strings)
[self.add_horizontal_string(col, row - s, strings[s], fullground, style, background, alignment, check_space, check_canvas) for s in range(S)]
def add_multiple_vertical_strings(self, col, row, string, fullground = None, style = None, background = None, alignment = "left", check_canvas = False):
strings = ''.join(string).split('\n'); S = len(strings)
[self.add_vertical_string(col + s, row, strings[s], fullground, style, background, alignment, check_canvas) for s in range(S)]
def get_colors(self, col, row):
return [self.fullground[row][col], self.style[row][col], self.background[row][col]] #if self.legal(col, row) else ["OUT"] * 3
def set_canvas(self):
canvas = ''
for row in self.Rows[::-1]:
for col in self.Cols:
marker = self.marker[row][col]
colors = self.get_colors(col, row)
if col == 0 or colors != self.get_colors(col - 1, row):
ansi = ut.colors_to_ansi(*colors)
canvas += ansi
canvas += marker
if col == self.cols - 1 or colors != self.get_colors(col + 1, row):
#ansi_next = colors_to_ansi(*colors_next)
canvas += ut.ansi_end #+ ansi_next
canvas += '\n'
self.canvas = canvas
#print(repr(canvas))
#self.canvas = '\n'.join([''.join(self.marker[row]) for row in self.Rows])
return self.canvas
def get_canvas(self):
return self.canvas
def hstack(self, extra):
self.marker = ut.hstack(self.marker, extra.marker)
self.fullground = ut.hstack(self.fullground, extra.fullground)
self.background = ut.hstack(self.background, extra.background)
self.style = ut.hstack(self.style, extra.style)
self.update_size()
self.canvas = '';
def vstack(self, extra):
self.marker = ut.vstack(self.marker, extra.marker)
self.fullground = ut.vstack(self.fullground, extra.fullground)
self.background = ut.vstack(self.background, extra.background)
self.style = ut.vstack(self.style, extra.style)
self.update_size()
self.canvas = ''
def to_html(self): # turns a matrix of character in html form
code = lambda color: "rgb" + str(color).replace(" ", "")
#html = "<body>\n<p style=\"font-family:courier; font-size:11pt;\">\n\n"
html = "<body> \n <code style = style=\"font-family:courier; \"font-size : 10pt;\"> \n\n"
for r in range(self.rows - 1, -1, -1):
for c in range(self.cols):
marker = self.get_marker(c, r)
color, style, background = self.get_colors(c, r)
marker = "&nbsp;" if marker == ut.space else marker
marker = '<b>' + marker + '</b>' if style == 'bold' else marker
marker = '<i>' + marker + '</i>' if style == 'italic' else marker
color = 'black' if color == ut.no_color else color
background = 'white' if background == ut.no_color else background
color = ut.to_rgb(color)
background = ut.to_rgb(background)
color = code(color)
background = code(background)
html += "<span style = \"color:" + color + "; background-color: " + background + "\">" + marker + "</span>"
html += " <br>\n\n"
html += "<code> \n </body>"
return html
def join_matrices(matrices): # from a matrix of matrix_class() objects to a single matrix
cols, rows = ut.matrix_size(matrices)
M = matrix_class()
for r in range(rows):
m_rows = matrices[r][0].rows
m = matrix_class()
m.set_size(0, m_rows)
m.set_matrices()
for c in range(cols):
m.hstack(matrices[r][c])
M.vstack(m)
return M